SUBJECT 001 // INITIALIZING
Waking the lab
SUBJECT 001 // AWAKE
Patryk 'PsichiX' Budzynski
I grow games, game engines, tools and libraries - and set them free.
PsichiX
SUBJECT 001 // AWAKE
Patryk 'PsichiX' Budzynski
I grow games, game engines, tools and libraries - and set them free.
02 // Subject file
The madman scientist behind the glass
- Name
- Patryk Budzynski
- Alias
- PsichiX
- Class
- Game systems engineer
- Habitat
- Rust, game engines, tools
- Status
- Awake, building
I build the parts of games that players never see: engines, UI systems, scripting, asset pipelines, AI and simulation.
Every project here started as an experiment in this lab. Some grew into stable tools other developers use. Some are still growing.
03 // Active specimens
What grows in the tubes
A few of the projects I work on right now.

GROWING
Cradle
A city builder prototype set in ancient Sumer.
Visit its home↗GROWING
DrivEngine
Believable city traffic for game worlds.
Visit its home↗STABLE
RAUI
Renderer agnostic UI system, inspired by React and Unreal Slate.
Visit its home↗STABLE
Intuicio
Modular scripting solution for Rust.
Visit its home↗STABLE
Keket
Database-like asset management on top of ECS storage.
Visit its home↗04 // Research logs
Latest notes from the lab
05 // Comms channel
Open a channel
Questions, ideas, or a project that needs a madman scientist? Find me here.